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Fish Audio Drama 3
is Fish Audio's new-generation text-to-speech model, built for multi-character
scenes and long-form content. It supports multi-speaker generation, voice cloning and
natural-language control.
35B parameters, 3B active per token
: MoE text backbone with hybrid (full + linear) attention
Codebook-MTP audio decoder
: 10 codebooks decoded causally over the whole sequence
FP8 MoE experts
with the remaining weights in bf16
Speaker tags
<|speaker:0|>
…
<|speaker:15|>
— one text can carry up to 16 characters
Long text
is chunked automatically and can be streamed per chunk
Launch with SGLang Omni
Drama 3 runs on
SGLang-Omni
from launch day. For installation, deployment, and streaming API examples, see the
Drama 3 Cookbook
.
The reference clip the samples below clone, unmodified:
The reference,
en0
— a 3.9 s clip, the same
common_voice_en_10119832.wav
the cloning example above uses, with the transcript
We asked over twenty different people, and they all said it was his.
:
Point tags
A plain
/v1/tts
request: one reference (
en0
), no history, and the tags written into the text at the position where the event should land.
{"text":"[sighs] Fine. If we miss it, it's on you. [laughs] Well, maybe that's fair.","references":[{"audio_path":"https://huggingface.co/datasets/zhaochenyang20/seed-tts-eval-mini/resolve/main/en/prompt-wavs/common_voice_en_10119832.wav","text":"We asked over twenty different people, and they all said it was his."}]}
Editing as continuation
Just send the previous VQ tokens and sent it as normal language models do.
{"text":"The quarterly report is due on Thursday, so please finish it by noon.","references":[{"audio_path":"https://huggingface.co/datasets/zhaochenyang20/seed-tts-eval-mini/resolve/main/en/prompt-wavs/common_voice_en_10119832.wav","text":"We asked over twenty different people, and they all said it was his."}],"previous_takes":["The quarterly report is due on Wednesday, so please finish it by noon."]}
A second edit chained onto the result of the first:
K5 chains a second edit:
by noon
becomes
by five
, with both earlier takes in the context.
{"text":"The quarterly report is due on Thursday, so please finish it by five.","references":[{"audio_path":"https://huggingface.co/datasets/zhaochenyang20/seed-tts-eval-mini/resolve/main/en/prompt-wavs/common_voice_en_10119832.wav","text":"We asked over twenty different people, and they all said it was his."}],"previous_takes":["The quarterly report is due on Wednesday, so please finish it by noon.","The quarterly report is due on Thursday, so please finish it by noon."]}
Production Serving
All numbers below were measured on NVIDIA H200 GPUs with streaming requests on Seed-TTS English prompts. Each request clones a voice from one pre-encoded reference (
vq_codes
with its transcript) and uses
temperature
1.0,
top_p
0.9,
top_k
30 and
max_new_tokens
500. Throughput counts generated acoustic frames per second. TTFA is the time to first audio. RTF is the time from sending a request to its last audio chunk, divided by the duration of the returned audio.
Concurrency
Throughput (frames/s)
TTFA p50
TTFA p95
RTF (mean)
1
166.7
88.9 ms
90.8 ms
0.131
2
287.0
96.2 ms
130.1 ms
0.152
4
467.6
108.2 ms
156.4 ms
0.186
8
678.1
153.2 ms
210.9 ms
0.256
16
927.6
210.1 ms
287.2 ms
0.373
32
1,244.7
304.6 ms
396.1 ms
0.551
64
1,687.3
450.9 ms
1,020.1 ms
0.801
Table 1. Drama 3 streaming performance on one H200. Each cell is the mean of four runs.
A single stream gets its first audio in under 100 ms. At concurrency 16, audio is still generated about 2.7× faster than it plays back, and at concurrency 64 mean RTF stays at 0.80. In SGLang-Omni, how the pipeline stages are grouped into processes and placed on GPUs is deployment-time configuration rather than per-model code. Table 2 uses this to compare two vocoder placements at higher concurrency, with the vocoder's default GPU share, 1,088 requests per concurrency level, and the average of six server starts. Its throughput also counts the end-of-speech frame that ends each stream.
Vocoder placement
Concurrency
Throughput (frames/s)
TTFA p50
TTFA p95
Engine's GPU
128
2,177
685 ms
1,412 ms
Engine's GPU
256
2,422
3,403 ms
4,255 ms
Second GPU
128
3,692
401 ms
995 ms
Second GPU
256
4,160
2,146 ms
2,469 ms
Table 2. Drama 3 streaming performance by vocoder placement. Each cell is the mean of six server starts.
With the vocoder on the engine's GPU, at 256 streams the vocoder is fully loaded and each new stream's first audio waits in its queue. Moving it to a second GPU, as described under
Deployment
, gave about 72% more throughput and a 37% lower median TTFA at 256 streams. Use this layout when you need many concurrent streams and a short time to first audio together.
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fishaudio drama-3 online free url in huggingface.co:
drama-3 is an open source model from GitHub that offers a free installation service, and any user can find drama-3 on GitHub to install. At the same time, huggingface.co provides the effect of drama-3 install, users can directly use drama-3 installed effect in huggingface.co for debugging and trial. It also supports api for free installation.