infosave / LTX-2.5-cmf

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Introduction of LTX-2.5-cmf

Model Details of LTX-2.5-cmf

LTX-2.5 — the whole pipeline in one 22 GB file, rendered by Rust

A corgi in a chef hat flips a pancake in a sunlit kitchen Neon rain on a Tokyo side street at night

A humpback whale glides through a shaft of sunlight Molten glass blown into a bulb over an orange furnace

Every frame above was produced by cortiq — a single Rust binary with no PyTorch, no diffusers, no CUDA toolkit and no Python anywhere in the process — reading one memory-mapped CMF file.

LTX-2.5 renders video and its soundtrack from one prompt: a 21 B audio-video diffusion transformer that denoises picture and sound in the same 48 blocks, a Gemma-4 12 B prompt encoder, a 3-D video VAE, an audio VAE, two latent upscalers and a duration head. The reference checkout is 71.35 GB across six safetensors plus a PyTorch stack.

Here it is one file of 22.07 GB — every component, the Gemma-4 tokenizer and every config inside it.

reference this file
files 6 safetensors + configs + tokenizer 1
bytes 71.35 GB 22.07 GB (3.2× smaller)
weights 35.65 B 35.65 B — all of them
loader diffusers / ComfyUI + PyTorch mmap
renderer Python one Rust binary
Quick start
# 1 — the runtime (Rust 1.85+; nothing else)
cargo install cortiq-cli

# 2 — the model
hf download infosave/LTX-2.5-cmf ltx25-q4tp.cmf --local-dir .
cortiq verify ltx25-q4tp.cmf        # every tensor is hashed in the directory

# 3 — a video
cortiq ltx-video --model ltx25-q4tp.cmf \
  --prompt "A corgi in a chef hat flips a pancake in a sunlit kitchen. \
Warm morning light, static camera." \
  --height 256 --width 384 --frames 49 --fps 24 --seed 42 \
  --out corgi.y4m

ffmpeg -i corgi.y4m -pix_fmt yuv420p corgi.mp4

That is the whole thing: prompt in, frames out, one process, one file. The GPU is found at run time — Vulkan on Linux and Windows, Metal on Apple silicon — and everything falls back to the CPU when there is none.

Keep the file on local storage. It is memory-mapped, so every weight is a page fault. On a network filesystem (NFS, MooseFS, a rented pod's /workspace volume) that is a network round trip per weight and the process will sit at 1 % CPU looking hung. Copy it to a local disk — or to /dev/shm if you have the RAM.

The examples above, exactly
M=ltx25-q4tp.cmf
cortiq ltx-video --model $M --seed 42 --height 256 --width 384 --frames 49 \
  --out-dir corgi/ --prompt \
  "A corgi in a chef hat flips a pancake in a sunlit kitchen. Warm morning light, static camera."

cortiq ltx-video --model $M --seed 7 --height 256 --width 384 --frames 49 \
  --out-dir neon/ --prompt \
  "Neon rain on a Tokyo side street at night, a lone figure with a translucent umbrella \
walks past ramen shop signs, reflections rippling in the puddles, slow dolly."

cortiq ltx-video --model $M --seed 11 --height 256 --width 384 --frames 49 \
  --out-dir whale/ --prompt \
  "A humpback whale glides through a shaft of sunlight in deep blue water, plankton \
drifting like dust, the camera rises with it toward the surface."

cortiq ltx-video --model $M --seed 23 --height 256 --width 384 --frames 49 \
  --out-dir glass/ --prompt \
  "Molten glass is blown into a bulb over an orange furnace, the glowing gather \
stretching and rotating, sparks drifting in the dark workshop."

# frames → mp4 → gif
ffmpeg -framerate 24 -i corgi/frame_%04d.ppm -pix_fmt yuv420p -crf 18 corgi.mp4
ffmpeg -i corgi.mp4 -vf "fps=12,scale=384:-1:flags=lanczos,split[s0][s1];\
[s0]palettegen[p];[s1][p]paletteuse" corgi.gif

--out-dir writes frame_0000.ppm … ; --out file.y4m writes one YUV4MPEG2 stream instead, which every tool reads — so the renderer needs no video encoder of its own.

Higher resolution
cortiq ltx-video --model $M --two-stage \
  --height 512 --width 768 --frames 49 --seed 42 \
  --prompt "…" --out hq.y4m

--two-stage samples the way the distilled model was trained: eight ancestral Euler steps at half resolution, the learned latent upscaler ×2, then three deterministic steps that refine what the upscale invented.

Resolution must be a multiple of 32 (the video VAE's spatial stride) and the frame count 8k + 1 (its temporal stride plus the standalone first frame).

Measured

RTX 5090, /dev/shm , 49 frames at 24 fps:

stage 384×256 768×512 ( --two-stage )
prompt encode (Gemma-4 12 B + connectors) 28 s 28 s
denoise 8 × 30 s 8 × 30 s + 3 × 120 s
latent upscale — 25 s
video VAE 50 s 200 s

Nothing here is tuned yet — the transformer runs one 48-block forward per step against mmap ped 4-bit weights, and the VAE is a straight im2col + GEMM.

The stages, separately

Each stage is its own command. That is how the port was gated: every one of them can be run against a dump of the reference implementation's own activations and will report the first place it diverges.

# prompt → the two context tensors the transformer cross-attends to
cortiq ltx-encode --model $M --prompt "…" --out context.safetensors

# context → latent → frames
cortiq ltx-render --model $M --context context.safetensors \
  --height 256 --width 384 --frames 49 --out-latent latent.safetensors --out out.y4m

# latent → frames, the 3-D convolutional decoder alone
cortiq ltx-decode --model $M --latent latent.safetensors --out-dir frames/
What is inside
component weights in the file codec
dit.* — LTX-2.5 22B audio-video DiT (distilled) 21.004 B 10.84 GiB q4tp + exact adaLN
te.* — Gemma-4 12B prompt encoder, aggregates, vision tower 13.116 B 6.87 GiB q4tp + q8 embeddings
vvae.* — video VAE (3-D conv, encoder + decoder) 0.726 B 1.35 GiB f16
avae.* — audio VAE 0.182 B 0.34 GiB f16
ups.* — latent spatial upscaler ×2 0.498 B 0.93 GiB f16
upt.* — latent temporal upscaler ×2 0.131 B 0.24 GiB f16
dhead.* — duration head 1.9 M 3.8 MB f16
configs, HF assets — 55 KB raw
tokenizer ( tokenizer_json , 32 MB) — VOCAB section raw
What the codec does per tensor, and why

Four bits is not applied by fiat. cortiq ltx-pack decides per tensor, and two of those decisions were made by measuring against the reference rather than by taste:

  • 2-D planes of at least 2²⁰ weights → q4tp , 4.16 bits with a per-row scale ladder. Every projection in the transformer and in the encoder.
  • The adaLN-single stacks stay exact. Their output is not a residual — it is the scale and the shift applied to every token in every block, so an error there is multiplied into the whole stream instead of being averaged away by anything downstream. Quantized, they put 3.6·10⁻² of relative error into the very first normalization of block 0; exact, 5.9·10⁻³. 0.56 GB.
  • The token table stays 8-bit. It is the residual stream at layer zero and it carries through forty-eight residual additions. q4tp put 11 % into every hidden state the prompt encoder produced; q8 puts 0.5 % there, for 0.5 GB.
  • The adaLN tables, the connector's learnable registers and the VAE's per_channel_statistics stay exact — 19 MB in total, read once a step, modulating everything.
  • Convolutions stay f16. Both VAEs and both upscalers are convolutional, and the decoder is what the eye actually sees.
The architecture it carries

AVTransformer3DModel , from the release's own config (kept verbatim in the file as ltx.config_json ):

  • 48 blocks , video stream 4096 (32 heads × 128), audio stream 2048 (32 × 64), joint audio↔video cross-attention with adaLN-gated fusion that reads the pre-fusion state of both streams, so the order the two directions run in cannot bias the result.
  • Per block: self-attention, cross-attention to the prompt with its own adaLN pair on the query and on the prompt's keys and values, RMS q/k-norm across the whole inner dimension , gated attention ( 2·sigmoid per head), and a gelu-approximate feed-forward — all modulated from per-block [9, 4096] / [9, 2048] tables.
  • Split 3-D RoPE over (seconds, pixel row, pixel column) evaluated at the middle of each patch's bounds, θ = 10000, with the causal correction that gives the first latent frame one pixel frame where every later one gets eight. The audio stream shares the time axis in seconds, which is what lets the two cross-attend positionally.
  • The prompt encoder is Gemma-4 12 B — forty sliding-window layers at head 256 and eight full-attention layers at head 512 whose value projection is the key projection — and the features are not its last hidden state: all forty-nine layer outputs are RMS-normalized per token per layer, concatenated to 188160 numbers and projected once to 4096 (video) and once to 2048 (audio).
  • Embeddings connectors — 8 gated-attention blocks each for video and audio, with 128 learnable registers that replace every padded position, which is why the transformer needs no prompt mask at all.
Packing it yourself

Three passes, each one able to delete its source before the next lands — the stand this was packed on had a 50 GB disk quota and the sources are 71 GB:

cortiq ltx-pack --out p1.cmf --dit ltx-2.5-22b-distilled-transformer-bf16.safetensors
cortiq ltx-pack --out p2.cmf --in p1.cmf --te gemma4-12b-with-proj-ltx-2.5-bf16.safetensors
cortiq ltx-pack --out ltx25-q4tp.cmf --in p2.cmf \
  --video-vae ltx-2.5-video-vae-conv-bf16.safetensors \
  --audio-vae ltx-2.5-audio-vae-bf16.safetensors \
  --spatial-upscaler  ltx-2.5-latent-spatial-upscaler-x2-bf16-1.0.safetensors \
  --temporal-upscaler ltx-2.5-latent-temporal-upscaler-x2-bf16-1.0.safetensors \
  --duration-head     ltx-2.5-duration-head-bf16.safetensors
cortiq verify ltx25-q4tp.cmf && cortiq info ltx25-q4tp.cmf

Measured on a 32-core pod: five minutes for 71 GB of bf16, single machine, no Python, no GPU. --quant picks the codec for the big planes ( q4tp , q8 , f16 , f32 ), --vae-quant the one for convolutions.

Status
  • ✅ Text → video runs end to end on the Rust engine : the Gemma-4 prompt encoder, the aggregate projections, the connectors, the 48-block audio-video transformer, the sampler, the latent upscaler and the video VAE.
  • ⏳ Sound is generated but not yet decoded. The transformer denoises the audio latent in the same blocks as the picture, and it is in the output latent — the audio VAE and its vocoder are the next port, so the clips here are silent.
  • ⏳ Image and video conditioning, LoRAs, the IC-LoRA upscaler and the duration head are in the file but not yet wired into the CLI.

Everything above is honest about what it is: a 4-bit repack. The reference at bf16 is the quality ceiling, and the codec's cost was measured stage by stage rather than assumed — see the numbers in the codec section.

Provenance

The weights are Lightricks' LTX-2.5 release and remain under the LTX-2.x Community License — the licence text ships inside the source checkpoints and applies to this repack unchanged. The CMF container format and the cortiq runtime are Apache-2.0 ( repository , PATENTS.md ).

No weight was altered: the pack is a codec change and a container change. Every tensor's bytes are hashed in the directory, so cortiq verify proves the file is the one that was written.

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