Unveiling the Evolution of Integrated Graphics

Updated on Apr 05,2024

Unveiling the Evolution of Integrated Graphics

Table of Contents

  1. Introduction
  2. Evolution of Integrated Graphics
  3. Intel's Clarkdale Range of CPUs
  4. Initial Capabilities of Integrated Graphics
  5. testing the i-5 661 Processor
  6. Performance in Far Cry 2
  7. Performance in Fallout 3
  8. Performance in Crysis
  9. Performance in BioShock Infinite
  10. Conclusion

Evolution of Integrated Graphics

In the world of computer processors, integrated graphics have often been viewed as unreliable and incapable, particularly for gaming purposes. However, over the years, significant advancements have transformed these onboard graphics into more powerful and efficient systems. This article explores the evolution of integrated graphics, specifically focusing on Intel's Clarkdale range of CPUs and its introduction of the first iteration of HD graphics.

Intel's Clarkdale Range of CPUs

In 2010, Intel launched the Clarkdale range of CPUs, which set a milestone in the industry by being the first processors to feature integrated graphics on the same chip. Prior to this innovation, users relied on separate graphics cards or the graphics capabilities of the motherboard. These integrated graphics options, such as the Intel GMA 950 and Radeon 4200, were often deemed inadequate, leading to frustration for gamers attempting to run graphically demanding games.

Initial Capabilities of Integrated Graphics

Although the gaming community initially regarded integrated graphics with skepticism, subsequent improvements have shown promise. Both Intel's HD graphics and AMD's Radeon series have come a long way, providing better performance at lower settings and resolutions. To understand the capabilities of the first processor-based integrated graphics, we have obtained the i-5 661, a Clarkdale CPU featuring Intel's initial HD graphics iteration and the highest clocked GPU in the range, operating at 900 megahertz.

Testing the i-5 661 Processor

To gauge the performance of the i-5 661's integrated graphics, we conducted extensive testing using older Game titles. It's important to note that due to the limited capabilities of the graphics, we had to stick to titles that were less demanding in terms of graphics processing power.

Performance in Far Cry 2

We started our testing with Far Cry 2, a classic game known for its visually appealing environments. However, running this game on Intel HD graphics posed challenges. We had to lower the resolution to 800 by 600 and rely on minimum settings to achieve playable frames. While we were able to maintain an average of 30 frames per Second (FPS), the experience was far from ideal. Playing the entire game at such low settings would undoubtedly diminish the overall gaming experience.

Performance in Fallout 3

Moving on to Fallout 3, we increased the resolution to 720p with the medium preset. After overcoming some initial technical difficulties, we achieved an average FPS of 33. However, the actual framerate varied significantly depending on the in-game location. During exploration, the FPS remained around 30, but during intense action sequences, frame drops were observed.

Performance in Crysis

Next on our testing list was Crysis, another game run at 720p, this time utilizing the low preset. With this configuration, we managed to achieve an average of 27 FPS after half an hour of gameplay. Surprisingly, the game performed relatively well, considering the initial struggles we encountered with Far Cry 2. Despite the compromised graphics, the gameplay was somewhat playable.

Performance in BioShock Infinite

The final game we tested was BioShock Infinite, the newest title in our lineup. Once again, we had to lower the resolution to 800 by 600, and even then, we could only achieve an average of 25 FPS. Frame drops frequently occurred, with the FPS dipping below 20 at times. The benefits of using the first-generation Intel HD graphics in this Scenario were minimal. Unless it's solely for everyday use, gaming with these graphics would prove to be challenging and dissatisfying.

Conclusion

In conclusion, the first iteration of Intel's HD graphics, as represented by the i-5 661 processor, showcased limitations in terms of gaming capabilities. While there have been significant advancements in integrated graphics since the release of the Clarkdale range, demanding and newer games remain a challenge for these onboard GPUs. However, as part of a budget build, pairing a dedicated graphics card like the GTX 950 or RX 460 with the CPU could yield satisfactory results. It's crucial to acknowledge how far integrated graphics have come while also recognizing their limitations compared to dedicated graphics solutions.

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