These GGUF files are for use with
audio.cpp
. The card's
base_model
points to the
Tencent AuK base model
. This package also includes optional files converted from
AuK-Flash
; Flash is a separate distilled variant and is not the pinned base model.
Output quality:
We validate parity with upstream Python for the tested configuration, not whether AuK's output meets every quality expectation. If a result is disappointing, listen to the corresponding Python reference WAV linked below first. A similar Python result points to the upstream model's behavior, not necessarily an audio.cpp conversion issue. The quantized component combinations have not received the same 16-task parity validation.
Pass the downloaded directory to
audiocpp_cli --model
. Keep the
config/
and
tokenizer/
directories alongside the GGUF files. The default components are
auk-base-f32.gguf
,
qwen2.5-omni-3b-bf16.gguf
, and
auk-vae-f32.gguf
. AuK-Flash requires
--session-option auk.variant=flash
; its default generator is
auk-flash-f32.gguf
. The Qwen component is Qwen2.5-Omni-3B.
For example, instruction TTS with explicitly selected Base components:
audiocpp_cli --task tts --family auk \
--model /path/to/AuK-Base-and-Flash-GGUF --backend cuda \
--session-option auk.variant=base \
--session-option auk.model_gguf=auk-base-f32.gguf \
--session-option auk.qwen_gguf=qwen2.5-omni-3b-bf16.gguf \
--session-option auk.vae_gguf=auk-vae-f32.gguf \
--text "The next train leaves in ten minutes." \
--request-option "instruct=A warm male voice speaking clear English." \
--request-option duration_sec=4 --seed 42 --log --out speech.wav
To use AuK-Flash, select
auk.variant=flash
and an
auk-flash-*.gguf
generator. To use the Qwen Q8_0 component, select
auk.qwen_gguf=qwen2.5-omni-3b-q8_0.gguf
. Keep the F32 VAE in either case.
For editing, use
--task gen --audio input.wav --text "<editing instruction>"
. See the
audio.cpp AuK guide
and the
AuK cookbook
for request options and example instructions.
Sixteen-task validation
The 16-task C++/Python comparison forced FP32 inference and disabled TF32 in both implementations. Input audio and reference voices came from the
upstream AuK demo assets
. Durations not shown below matched the source recording.
All 16 C++ requests completed and produced 24 kHz WAVs with the same frame counts as the Python outputs. The cosine values compare C++ WAVs with the Python baseline. Waveform cosine alone does not establish whether an edit followed its instruction.
The no-TF32 C++ run matched the Python WAVs at waveform cosine 0.999989991 or higher for all 16 tasks; the files were not byte-identical. These historical results use the original combined GGUF and are
not
a 16-task parity claim for the component GGUFs in this package.
Dtypes and validation scope
All component smoke tests used CUDA and the F32 VAE. A pass here means the listed task loaded the selected GGUFs and generated a WAV; it does not establish Python parity or task quality.
Generator
Qwen conditioner
Tested task(s)
Base F32
BF16
Zero-shot TTS; instruct TTS
Base F16 or Q8_0
BF16
Instruct TTS, one run per dtype
Base F32 or Q8_0
Q8_0
Zero-shot TTS, one run per combination
AuK-Flash F32
BF16
Zero-shot TTS; instruct TTS
AuK-Flash F16 or Q8_0
BF16
Instruct TTS, one run per dtype
AuK-Flash F32
Q8_0
Zero-shot TTS, one run
AuK-Flash F16
Q8_0
Instruct TTS, one run
The Base F16 + Qwen Q8_0 and AuK-Flash Q8_0 + Qwen Q8_0 combinations were
not tested
. Full 16-task Python parity is untested for every component combination, including the default Base F32 and AuK-Flash F32 paths. The VAE is supplied only as F32; no F16 or quantized VAE is supplied or tested. CPU and Vulkan parity are also untested.
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