coreml-community / coreml-aZovyaRPGArtistTools-v3VAE_cn

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Model's Last Updated: July 03 2023
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Introduction of coreml-aZovyaRPGArtistTools-v3VAE_cn

Model Details of coreml-aZovyaRPGArtistTools-v3VAE_cn

Core ML Converted Model:

  • This model was converted to Core ML for use on Apple Silicon devices . Conversion instructions can be found here .
  • Provide the model to an app such as Mochi Diffusion Github / Discord to generate images.
  • split_einsum version is compatible with all compute unit options including Neural Engine.
  • original version is only compatible with CPU & GPU option.
  • Custom resolution versions are tagged accordingly.
  • The vae-ft-mse-840000-ema-pruned.ckpt VAE is embedded into the model.
  • This model was converted with a vae-encoder for use with image2image .
  • This model is fp16 .
  • Descriptions are posted as-is from original model source.
  • Not all features and/or results may be available in CoreML format.
  • This model does not have the unet split into chunks .
  • This model does not include a safety checker (for NSFW content).
  • This model can be used with ControlNet.

aZovyaRPGArtistTools_v3VAE_cn:

Source(s): CivitAI

A-Zovya RPG Artist Tools

A model with professional RPG industry artists in mind. Those working in video games, board and tabletop games as well as concept art and book covers should get good use from this model. The new version 3 packs in more training for creatures and rendering styles.

Detailed tutorial on how I get the results in the preview images.
Check here if you're having trouble getting the same results. Initial generation size and VAE usage is key.

You can prompt any style you need with these models, but the default aesthetic is listed for each of the models in this handy list.

V3+VAE

Same as V3 but with the added convenience of having a preset VAE baked in so you don't need to select that each time. Saves on vram usage and possible NaN errors. Speeds up workflow if that's the VAE you're going to use anyway.

Compared to earlier versions, V3 has a stronger painterly style. High contrast and sharpness. Even more RPG knowledge.

Do you have requests? I've been putting in many more hours lately with this. That's my problem, not yours. But if you'd like to tip me, buy me a beer. Beer encourages me to ignore work and make AI models instead. Tip and make a request. I'll give it a shot if I can. Here at Ko-Fi

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