An advanced Python-based utility for parsing Binary STL files to extract geometric properties and material metadata.
The fastest way to install a skill directly from the registry.
npx clawhub@latest install 3d-scan-calc-mesh-analysis
Copy the skill folder to one of these locations
~/.openclaw/skills/ <project>/skills/ Priority: Workspace > Local > Bundled
Copy this prompt to OpenClaw to install it automatically.
Help me install 3d-scan-calc-mesh-analysis using Clawhub. If Clawhub is not installed, install it first (npm i -g clawhub).
Get the raw skill files in a ZIP archive.
The Mesh Analysis skill provides a robust MeshAnalyzer tool designed to handle the complexities of 3D geometry processing within the Openclaw Skills ecosystem. It specializes in Binary STL parsing, allowing AI agents and developers to programmatically calculate volumes and analyze connected components in 3D models. This skill is particularly valuable for processing raw or noisy 3D scan data where debris needs to be filtered to identify the primary object.
Beyond basic geometry, this tool focuses on the technical nuances of the STL format, such as extracting the 2-byte attribute data often used for material identification or color coding. By utilizing this skill in Openclaw Skills, users can bridge the gap between raw mesh data and actionable physical properties like mass and material composition.
To use this tool within your environment, ensure the script path is accessible. You can add the skill path to your Python environment as follows:
# Add the specific skill path to your PYTHONPATH
export PYTHONPATH=$PYTHONPATH:/root/.claude/skills/mesh-analysis/scripts
Inside your script, initialize the MeshAnalyzer with the path to your target STL file to begin processing with Openclaw Skills.
The skill returns structured data regarding the mesh geometry and metadata. The output is organized as follows:
| Property | Description |
|---|---|
| main_part_volume | The volume of the largest identified component in the mesh. |
| main_part_material_id | The 2-byte attribute value extracted from the Binary STL. |
| units | Units are inherited directly from the STL coordinate system. |
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