A powerful AI-driven video editor that allows you to transform raw footage into polished content by simply editing the transcript or providing text instructions.
The fastest way to install a skill directly from the registry.
npx clawhub@latest install ai-video-editor-descript
Copy the skill folder to one of these locations
~/.openclaw/skills/ <project>/skills/ Priority: Workspace > Local > Bundled
Copy this prompt to OpenClaw to install it automatically.
Help me install ai-video-editor-descript using Clawhub. If Clawhub is not installed, install it first (npm i -g clawhub).
Get the raw skill files in a ZIP archive.
AI Video Editor Descript is a specialized tool designed to simplify video production by leveraging a cloud rendering pipeline. It allows creators to perform complex editing tasks—such as trimming silences, removing filler words, and adding captions—using only natural language or transcript-based edits. By integrating this capability through Openclaw Skills, developers and content creators can bypass traditional video editing software and generate high-quality 1080p MP4 exports through a streamlined API-driven workflow.
The skill handles the heavy lifting of video processing by offloading tasks to cloud GPU nodes. This ensures that even high-resolution files up to 500MB are processed efficiently, allowing for rapid iteration and deployment of video content across various platforms. Whether you are producing podcasts, social media clips, or tutorials, this skill provides a text-first approach to video manipulation.
To integrate this capability into your workflow using Openclaw Skills, you must configure the necessary environment variables and paths.
# Set the primary environment variable for API access
export NEMO_TOKEN="your_nemo_api_token"
# The skill utilizes the following configuration path
# ~/.config/nemovideo/
On the first interaction, the skill will automatically verify the token or generate a UUID-based anonymous token with 100 credits if no token is provided.
The skill manages video projects using a specific draft mapping system to organize the timeline and assets:
| Key | Name | Description |
|---|---|---|
t |
Tracks | An array of all media tracks (Video, Audio, Text). |
tt |
Track Type | Identifies the content type (0=video, 1=audio, 7=text). |
sg |
Segments | Defines specific time-coded sections within a track. |
d |
Duration | The length of a segment measured in milliseconds. |
m |
Metadata | Technical details including file info and asset properties. |
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