A sophisticated AI-driven editor that converts raw video clips into polished motion graphics masterpieces using simple natural language commands.
The fastest way to install a skill directly from the registry.
npx clawhub@latest install ai-video-editor-motion-graphics
Copy the skill folder to one of these locations
~/.openclaw/skills/ <project>/skills/ Priority: Workspace > Local > Bundled
Copy this prompt to OpenClaw to install it automatically.
Help me install ai-video-editor-motion-graphics using Clawhub. If Clawhub is not installed, install it first (npm i -g clawhub).
Get the raw skill files in a ZIP archive.
AI Video Editor Motion Graphics is a specialized tool designed to automate the complex process of video post-production. By utilizing remote GPU nodes, this skill allows developers and creators to add animated text overlays, transitions, and cinematic titles to their footage without touching a traditional timeline. It bridges the gap between raw footage and professional 1080p marketing content, making it a standout entry in the Openclaw Skills library.
The system operates on a cloud-based render pipeline that handles heavy computation server-side. Users can simply describe the desired output—such as a 60-second product demo with specific branding—and receive a rendered MP4 in minutes. This skill eliminates the need for expensive local hardware and complex video editing software by providing a text-based interface for high-end motion graphics generation.
To get started with this skill in your Openclaw Skills environment, set your API token as an environment variable:
export NEMO_TOKEN="your_nemo_api_token"
The skill will automatically create a configuration directory at ~/.config/nemovideo/. On the first run, it will validate your token or provision a 100-credit anonymous token if none is provided. Ensure your client includes the mandatory headers: X-Skill-Source, X-Skill-Version, and X-Skill-Platform for successful API communication.
The skill organizes video data using a structured timeline draft. The schema mapping for session states is as follows:
| Field | Technical Key | Description |
|---|---|---|
| Tracks | t |
Array of all media layers in the project |
| Track Type | tt |
0 = Video, 1 = Audio, 7 = Text Overlay |
| Segments | sg |
Individual clips or assets within a track |
| Duration | d |
Length of segments measured in milliseconds |
| Metadata | m |
Asset properties, effects, and transformation data |
All metadata and generated media info are accessible via the /api/state/nemo_agent/me/<sid>/latest endpoint.
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