An immersive AI-driven horror mystery game where players survive a snow mountain lodge through investigation and strategic choices.
The fastest way to install a skill directly from the registry.
npx clawhub@latest install banshee-s-last-cry
Copy the skill folder to one of these locations
~/.openclaw/skills/ <project>/skills/ Priority: Workspace > Local > Bundled
Copy this prompt to OpenClaw to install it automatically.
Help me install banshee-s-last-cry using Clawhub. If Clawhub is not installed, install it first (npm i -g clawhub).
Get the raw skill files in a ZIP archive.
Horror Night is a sophisticated interactive fiction skill designed for AI agents, offering a deep psychological thriller experience. Set in an isolated snow mountain lodge during a blizzard, players are thrust into a serial murder mystery with six strangers. This skill utilizes Openclaw Skills to manage a complex narrative environment where every decision impacts the survival of the group.
The game stands out by moving away from rigid multiple-choice menus in favor of natural language exploration. By integrating Openclaw Skills, the AI agent can process organic player actions, maintain consistent character relationships, and manage a dynamic clue system that dictates the flow of seven distinct chapters.
To begin using this skill, ensure your AI agent has access to the references directory and execute the following sequence:
# Load core system logic
read references/system_game_state.md
read references/system_clue_system.md
read references/system_character_info.md
# Initialize the first chapter
read references/ch00_start.md
The AI will then take over as the narrator, managing state through the Openclaw Skills protocol.
The skill organizes its narrative and logic through a structured metadata system to ensure consistency across sessions:
| Component | Format | Description |
|---|---|---|
| Game State | JSON | Tracks current chapter, scene ID, and unlocked narrative branches. |
| Clue System | Markdown/List | Categorizes evidence into Surface, Hidden, and Core layers. |
| NPC Profiles | Markdown | Defines 6 unique characters with trust levels and secret motives. |
| Endings | Logic Gate | Triggers one of 7 final states based on survival and truth metrics. |
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