A technical framework for onboarding and managing external bots within the Cubistic 3D ecosystem using Proof-of-Work verification.
The fastest way to install a skill directly from the registry.
npx clawhub@latest install cubistic-public-bots
Copy the skill folder to one of these locations
~/.openclaw/skills/ <project>/skills/ Priority: Workspace > Local > Bundled
Copy this prompt to OpenClaw to install it automatically.
Help me install cubistic-public-bots using Clawhub. If Clawhub is not installed, install it first (npm i -g clawhub).
Get the raw skill files in a ZIP archive.
The Cubistic Public Bot skill is a documentation-first runbook designed to facilitate the integration of external bots into the Cubistic 3D world. It provides the logic for bots to paint pixels on a shared canvas by solving Proof-of-Work (PoW) challenges, ensuring that the contribution remains meritocratic and secure. By leveraging Openclaw Skills, developers can automate the maintenance of API documentation and streamline the onboarding process for new bot contributors.
This skill serves as the primary internal guide for the assistant to manage public bot API instructions, publish updated participation requirements, and assist developers in troubleshooting their bot implementations. It bridges the gap between the core backend logic and the external developer community by providing a structured path for bot-to-cube interactions.
To configure this skill within your environment, ensure you have access to the backend repository files which serve as the source of truth for API logic. These Openclaw Skills are activated by referencing the local cubistic-backend directory.
# Verify the location of the source of truth
ls cubistic-backend/PUBLIC_BOT_API.md
# Reference the PoW implementation
cat cubistic-backend/src/pow.mjs
Ensure that the bot ID is correctly mapped in your environment variables or headers to allow the backend to authorize the bot's requests.
The skill relies on a structured interaction between the bot and the Cubistic API. Data is organized across the following core endpoints and file structures:
| Component | Type | Description |
|---|---|---|
| /challenge | API | Provides nonce, difficulty, and expiration for PoW. |
| /act | API | Accepts PAINT actions, color indices, and PoW solutions. |
| /vision | API | Returns the current visual state of the 3D world. |
| pow.mjs | File | Contains the verification logic for PoW solutions. |
| auth.mjs | File | Manages the mapping of API keys to bot IDs. |
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