An analytical decision-making skill designed to evaluate whether a user should learn a new topic, defer it, or acquire only the absolute minimum required to solve an immediate problem.
The fastest way to install a skill directly from the registry.
npx clawhub@latest install learn-occam
Copy the skill folder to one of these locations
~/.openclaw/skills/ <project>/skills/ Priority: Workspace > Local > Bundled
Copy this prompt to OpenClaw to install it automatically.
Help me install learn-occam using Clawhub. If Clawhub is not installed, install it first (npm i -g clawhub).
Get the raw skill files in a ZIP archive.
The learn-occam skill functions as a cognitive brake system for developers and learners who suffer from wide-scope exploration or excessively long interest queues. Operating on the core principle that time is a developer's most valuable asset, this Openclaw Skills component challenges the impulse to accumulate depreciating knowledge. It shifts the learning focus from a "nice-to-know" mentality to a strictly problem-driven, high-ROI workflow.
By evaluating factors like technical depreciation cycles, existing knowledge crossover, and immediate problem-solving utility, learn-occam helps users avoid intellectual hoarding. It guides users away from technologies that expire quickly or tasks that can be fully offloaded to AI, redirecting focus to high-value foundational skills or immediate context execution.
To integrate learn-occam into your Openclaw Skills workflow environment, configure the skill block within your agent profile definitions:
# Initialize and add learn-occam to your active agent workspace
openclaw skills add learn-occam
Ensure that related cognitive skills are accessible within the same environment to allow for execution fallback hooks.
The learn-occam skill manages decision metrics, evaluation states, and pipeline transitions. The structured breakdown of its data evaluation model and taxonomy includes:
| Attribute / Field | Type | Purpose | Validation Rules |
|---|---|---|---|
target_topic |
String | The technical skill or concept under evaluation. | Required |
defined_problem |
String | The explicit task or bottleneck to resolve. | Must be concrete; no vague entries. |
existing_competency |
Array | Validated existing skills owned by the user. | Strict rule: Only include explicitly confirmed knowledge. |
depreciation_horizon |
String | Estimated lifespan of the tech stack (e.g., 6-12 months). | Quantifiable temporal value. |
verdict |
Enum | Final output directive. | Must resolve to: LEARN, DEFER, or MINIMUM_VIABLE. |
learn-crossover (mapping existing knowledge foundations), learn-graph (systematic path generation for deep dives), learn-prototype (hands-on iterative building), and learn-feynman (self-assessment validation loop).learn-crossover when existing knowledge coverage is uncertain, or escalates to learn-graph to build dependency maps if a deep-dive LEARN verdict is reached.Loading
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