A specialized developer skill for building, debugging, testing, and contributing to the C++-based MEGAcmd repository.
The fastest way to install a skill directly from the registry.
npx clawhub@latest install megacmd-developer
Copy the skill folder to one of these locations
~/.openclaw/skills/ <project>/skills/ Priority: Workspace > Local > Bundled
Copy this prompt to OpenClaw to install it automatically.
Help me install megacmd-developer using Clawhub. If Clawhub is not installed, install it first (npm i -g clawhub).
Get the raw skill files in a ZIP archive.
The megacmd-developer skill is a specialized technical asset within the library of Openclaw Skills designed exclusively for software developers working with the MEGAcmd repository. Built on C++17, CMake, and vcpkg, this skill automates and guides the process of setting up development environments, resolving dependencies, and compiling targets like the server, shell, and non-interactive client. It ensures developers avoid common pitfalls such as mistaking production CLI usage for the deep build steps required for compilation.
By leveraging this entry in the Openclaw Skills ecosystem, developers can seamlessly manage complex builds on Linux, macOS, and Windows. It streamlines developer workflows by providing exact instructions and configurations for codebases involving deep git submodules, custom IPC architectures, and native packaging systems.
To configure and utilize this developer-focused tool inside your Openclaw Skills environment, clone the repository with submodules and execute CMake commands as follows:
# Clone MEGAcmd and initialize its submodules recursively
git clone https://github.com/meganz/MEGAcmd.git
cd MEGAcmd && git submodule update --init --recursive
# Configure a Debug build with test execution enabled
cmake -B build/build-cmake-Debug -DCMAKE_BUILD_TYPE=Debug -DENABLE_MEGACMD_TESTS=ON
# Compile the project utilizing all available processor cores
cmake --build build/build-cmake-Debug -j$(nproc)
# Install the release binaries to your operating system
sudo cmake --install build/build-cmake-Release
Ensure that you have vcpkg properly configured to pull mandatory dependencies such as libsodium, sqlite3, curl, and pcre.
The MEGAcmd project structure and compiled artifacts are organized as follows:
| Directory | Purpose |
|---|---|
src/ |
Main source code containing the server (megacmd_server_main.cpp) and client wrappers |
sdk/ |
The core MEGA SDK repository pulled as a Git submodule |
tests/ |
Unit and integration test suites written in C++ and automated Python scripts |
build/ |
Target deployment files, templates (RPM, spec), and build configurations |
contrib/ |
Extensive documentation lists, developer tools, and sanitizer configurations |
mega-cmd-server: The core background service executor.mega-cmd: The primary interactive CLI shell wrapper.mega-exec: Non-interactive command executor.mega-cmd-tests-unit: Local unit tests verification binary.mega-cmd-tests-integration: Local server-client integration test binary.--debug-full and environment variables like MEGACMD_JSON_LOGS=1.megacmd.cfg.contrib/sanitizer/.Loading
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