A comprehensive integration guide for the Minijuegos.com LeChuck JS SDK to handle player authentication, achievements, and persistent game statistics.
The fastest way to install a skill directly from the registry.
npx clawhub@latest install minijuegos-lechuck
Copy the skill folder to one of these locations
~/.openclaw/skills/ <project>/skills/ Priority: Workspace > Local > Bundled
Copy this prompt to OpenClaw to install it automatically.
Help me install minijuegos-lechuck using Clawhub. If Clawhub is not installed, install it first (npm i -g clawhub).
Get the raw skill files in a ZIP archive.
The Minijuegos LeChuck SDK Integration provides a standardized bridge between HTML5 games and the Minijuegos/Miniplay platform. This skill enables developers to implement secure player authentication via the platform's iframe architecture, ensuring that player progress, high scores, and achievements are correctly synchronized with the Minijuegos ecosystem.
By leveraging this integration, developers can overcome common pitfalls such as lost query parameters during server-side redirects and data loss during game-over events. It focuses on technical reliability, offering specific Nginx configurations and data-flushing strategies to ensure a robust connection between the game client and the Minijuegos backend, ultimately improving player retention through social features like leaderboards and achievements.
Include the official SDK script in your HTML head:
<script src="https://ssl.minijuegosgratis.com/lechuck/js/latest.js"></script>
Set up your server-side environment variables:
export MINIPLAY_API_ID="your_numeric_id"
export MINIPLAY_API_KEY="your_secret_key"
export JWT_SECRET="your_secure_session_secret"
Ensure query parameters are preserved during redirects:
location = / { return 301 /game/$is_args$args; }
The skill manages a specific set of metadata and database columns to ensure persistence across the Openclaw Skills ecosystem:
| Field | Type | Description |
|---|---|---|
| miniplay_id | VARCHAR(64) | Unique identifier for the Minijuegos user (Primary Key/Unique) |
| mp_api_user_token | String | Temporary token used for server-side authentication |
| stats.kills | Integer | Cumulative total of kills recorded |
| stats.plays | Integer | Cumulative total of game sessions |
| achievement_uid | String | Registered UID from the Minijuegos developer panel |
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