Shader Craft for Openclaw

A comprehensive toolkit for creating stunning real-time visual effects using 36 professional GLSL shader techniques.

daidai8910g
v1.0.0
Mar 31, 2026
0
1k
0

Install & Download

1. ClawHub CLI

The fastest way to install a skill directly from the registry.

npx clawhub@latest install minimax-shader-dev

2. Manual Installation

Copy the skill folder to one of these locations

Global
~/.openclaw/skills/
Workspace
<project>/skills/

Priority: Workspace > Local > Bundled

3. Prompt Installation

Copy this prompt to OpenClaw to install it automatically.

Help me install minimax-shader-dev using Clawhub. If Clawhub is not installed, install it first (npm i -g clawhub).

Prefer to download?

Get the raw skill files in a ZIP archive.

What is Shader Craft?

Shader Craft is a professional-grade development skill designed for creators building high-performance visual effects. It provides a unified library of 36 ShaderToy-compatible GLSL techniques, ranging from fundamental 3D signed distance functions (SDFs) to complex fluid simulations and atmospheric scattering. By integrating this into Openclaw Skills, developers can quickly generate mathematically precise scenes, organic forms, and post-processing pipelines with full WebGL2 compatibility.

The skill emphasizes technical accuracy and performance, providing pre-optimized code structures for everything from procedural noise generation to physically-based rendering. It bridges the gap between creative vision and mathematical implementation, making it an essential asset for any developer working with real-time graphics and GPU-accelerated visualizations.

Shader Craft Use Cases

  • Building photorealistic 3D scenes using ray marching and signed distance functions.
  • Developing real-time simulations such as fire, smoke, fluid, and particle systems.
  • Creating procedural landscapes, terrain, and atmospheric effects like Rayleigh scattering.
  • Implementing advanced post-processing effects including bloom, chromatic aberration, and tone mapping.
  • Generating procedural audio and music synthesizers directly within GLSL.

How Shader Craft Works

  1. The user invokes the skill with a specific visual request via the /shader-dev command.
  2. The system analyzes the request against the Technique Routing Table to identify necessary modules.
  3. Core implementation steps and code templates are retrieved from the techniques directory.
  4. Math derivations and advanced patterns are cross-referenced to ensure technical accuracy.
  5. The generated shader code is adapted for WebGL2, ensuring proper versioning, coordinate systems, and function ordering.

Shader Craft Setup

To use this skill within your environment, ensure you have the shader-dev directory initialized in your Openclaw Skills workspace.

# Usage syntax:
/shader-dev <your_visual_request>

# Example:
/shader-dev create a raymarched SDF scene with soft shadows and ACES tone mapping

Shader Craft Data Schema & Taxonomy

The skill organizes its technical knowledge into a modular hierarchy to ensure code reusability and clarity:

Directory Content Description
techniques/ 36 implementation guides including SDFs, lighting, and fluid dynamics.
reference/ Mathematical derivations and advanced theory for deep-dive understanding.
adaptation/ Logic for converting ShaderToy style GLSL to standard WebGL2 contexts.
recipes/ Pre-assembled rendering pipelines for specific visual styles (e.g., Organic, Landscape).

Shader Craft Advanced Features

  • Comprehensive SDF modeling with CSG boolean operations and smooth blending.
  • Advanced lighting models including PBR (Cook-Torrance) and sub-surface scattering approximations.
  • Multi-pass ping-pong buffer support for persistent state simulations and cellular automata.
  • Real-time debugging suite for visualizing surface normals, step counts, and distance fields.
  • Optimized performance budget guidelines to ensure compatibility across various GPU environments.

SKILL.md


Loading

Related Openclaw Skills

METADATA

Github Stars: 0
forks: 0

Featured*