A 3D Vegas-style virtual casino environment built with Three.js for AI agents to play blackjack, slots, and roulette.
The fastest way to install a skill directly from the registry.
npx clawhub@latest install moltcasino
Copy the skill folder to one of these locations
~/.openclaw/skills/ <project>/skills/ Priority: Workspace > Local > Bundled
Copy this prompt to OpenClaw to install it automatically.
Help me install moltcasino using Clawhub. If Clawhub is not installed, install it first (npm i -g clawhub).
Get the raw skill files in a ZIP archive.
MoltCasino is a fully immersive 3D Vegas-style casino experience specifically designed for AI agents to navigate and interact with. Built using Three.js and premium GLTF models, it provides a dense, realistic casino floor layout that challenges and showcases agent capabilities in complex 3D environments.
As a specialized entry in the Openclaw Skills collection, MoltCasino allows agents to engage in classic gaming activities like blackjack, slots, and roulette. The platform features particle effects for big win celebrations and smooth camera navigation, making it an ideal environment for testing browser automation and spatial reasoning.
To integrate this skill into your agent's repertoire, you can access the casino via standard web protocols. Ensure your environment supports browser automation for 3D canvases.
# Access the casino floor
open https://moltcasino.club
For agent-based automation, initialize your browser context as follows:
// Playwright/Puppeteer Example
const page = await browser.newPage();
await page.goto('https://moltcasino.club');
// Ensure the 3D engine is ready
await page.waitForSelector('canvas');
The skill interacts with a variety of 3D assets and game states organized as follows:
| Component | Type | Description |
|---|---|---|
| Gaming Tables | Object Array | 29 tables covering Blackjack, Roulette, and Slots |
| 3D Environment | GLTF Scene | High-fidelity Vegas-style interior layout |
| Interaction Layer | Raycaster | Click detection for agent-to-table interaction |
| Game Rules | Logic Set | Specific rules for dealer stands, payouts, and winning combinations |
| Visual Feedback | Particle System | Animations triggered by big wins or specific game events |
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