PhysicClaw-VEA for Openclaw

A sophisticated 3D visualization framework that creates a reactive digital entity with custom shaders and emotional state tracking.

yomero243
v1.0.0
Feb 18, 2026
0
0
0

Install & Download

1. ClawHub CLI

The fastest way to install a skill directly from the registry.

npx clawhub@latest install physicclaw

2. Manual Installation

Copy the skill folder to one of these locations

Global
~/.openclaw/skills/
Workspace
<project>/skills/

Priority: Workspace > Local > Bundled

3. Prompt Installation

Copy this prompt to OpenClaw to install it automatically.

Help me install physicclaw using Clawhub. If Clawhub is not installed, install it first (npm i -g clawhub).

Prefer to download?

Get the raw skill files in a ZIP archive.

What is PhysicClaw-VEA?

PhysicClaw-VEA is a specialized visualization skill designed for the Openclaw Skills ecosystem. It provides a visual manifestation of an Augmented Entity, allowing developers to represent internal AI states through immersive 3D graphics. Built using React Three Fiber and Three.js, this skill enables a high-performance rendering environment where an agent's logic is translated into visual energy, pulses, and color shifts.

The skill is particularly effective for developers wanting to move beyond text-only interactions. By utilizing this within the Openclaw Skills framework, you can create a tangible digital presence that feels responsive and alive. It leverages custom GLSL shaders to render complex visual effects that respond to a simulated consciousness or soul system, making the user interaction far more engaging and intuitive.

PhysicClaw-VEA Use Cases

  • Creating a visual avatar for AI agents that reflects processing states in real-time.
  • Building immersive dashboard interfaces that use 3D geometry to represent complex data intensity.
  • Developing interactive storytelling applications where a digital character responds to user chat input.
  • Visualizing internal emotional vectors of an LLM through dynamic color and shader shifts.

How PhysicClaw-VEA Works

  1. The application initializes a high-performance 3D scene using React Three Fiber and Three.js.
  2. A soulStore managed by Zustand tracks the internal states such as mood, intensity, and thinking status.
  3. The EnergyShader consumes these state variables as uniforms within a custom GLSL environment.
  4. Procedural geometry or loaded 3D models (GLB/FBX) are rendered and manipulated based on the real-time uniform updates.
  5. A chat interface allows users to send inputs that modify the soulStore, triggering immediate visual feedback in the 3D entity.

PhysicClaw-VEA Setup

To integrate this skill into your project, follow these installation steps:

npm install
npm run dev

To prepare the visualization for production use, run the build command:

npm run build

PhysicClaw-VEA Data Schema & Taxonomy

The skill manages its visual and emotional state through a structured schema within the soulStore. This data drives the reactive elements of the Openclaw Skills visualization.

Attribute Data Type Visual Effect
Intensity Float Controls the scale and speed of energy fluctuations.
Thinking Boolean Activates rhythmic pulsing patterns in the shader.
Mood Vector3/Color Determines the primary color palette of the entity.
Animation String Switches between specific GLB/FBX animation tracks.

PhysicClaw-VEA Advanced Features

  • Support for procedural fallback geometry to ensure visual continuity when 3D models are missing.
  • Dynamic GLSL shader injection for advanced energy and particle effects.
  • Integrated chat overlay that maps text intent directly to 3D state changes.
  • Full compatibility with React 19 and the latest Three.js ecosystem within Openclaw Skills.

SKILL.md


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