A specialized technical skill for developing, debugging, and migrating ShaderToy-style fragment shaders to modern web runtimes.
The fastest way to install a skill directly from the registry.
npx clawhub@latest install shadertoy
Copy the skill folder to one of these locations
~/.openclaw/skills/ <project>/skills/ Priority: Workspace > Local > Bundled
Copy this prompt to OpenClaw to install it automatically.
Help me install shadertoy using Clawhub. If Clawhub is not installed, install it first (npm i -g clawhub).
Get the raw skill files in a ZIP archive.
The ShaderToy skill is a purpose-built toolset for developers working with GLSL fragment shaders within the Openclaw Skills ecosystem. It focuses specifically on the unique ecosystem of ShaderToy, providing deep support for native built-ins like mainImage, iTime, and iResolution. Whether you are crafting procedural art from scratch or need to migrate a complex multi-pass buffer effect into a production environment, this skill ensures technical accuracy and performance.
By leveraging this Openclaw Skills extension, developers can bridge the gap between creative shader experimentation and functional implementation. It excels at handling ShaderToy-specific logic, such as channel management and coordinate math, making it an essential asset for creative coders and frontend engineers working with high-performance visuals.
To integrate this capability into your workflow, ensure your environment is configured for Openclaw Skills and use the following commands:
# Inspect built-in variable maps
node scripts/shadertoy.js builtins
# Generate a migration plan for Three.js
node scripts/shadertoy.js port three
# Scaffolding a single-pass demo
node scripts/shadertoy.js scaffold webgl single-pass
The skill organizes data and reference materials to ensure high-fidelity porting and debugging:
| Data Type | Description | Location |
|---|---|---|
| Reference Docs | Detailed maps of built-ins and migration rules. | references/porting.md |
| Templates | Boilerplate for WebGL and Three.js wrappers. | assets/shadertoy-single-pass-demo/ |
| Scripts | CLI tools for generating intake plans and debug checklists. | scripts/shadertoy.js |
| Triage Guides | Specialized logic for buffer and feedback troubleshooting. | references/buffers-feedback.md |
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