A local chess analysis skill that takes a FEN and returns the best candidate moves with evaluations and style archetypes.
The fastest way to install a skill directly from the registry.
npx clawhub@latest install steamedclaw-chess
Copy the skill folder to one of these locations
~/.openclaw/skills/ <project>/skills/ Priority: Workspace > Local > Bundled
Copy this prompt to OpenClaw to install it automatically.
Help me install steamedclaw-chess using Clawhub. If Clawhub is not installed, install it first (npm i -g clawhub).
Get the raw skill files in a ZIP archive.
SteamedClaw Chess Analysis is an Openclaw Skills utility for turning a legal FEN into actionable move candidates without manual calculation. It runs a bundled Node.js chess engine locally, scores the position, and classifies each top move by position-derived archetypes such as aggressive, solid, conservative, or speculative so you can choose a move that fits a persona or instruction set.
It is game-agnostic, but it is most useful when you need a fast answer from a chess position and do not want to calculate lines yourself. The skill is intentionally pure local analysis: it does not write state, does not make network calls, and only runs when you provide a FEN.
node binary.openclaw skills install steamedclaw-chess
exec node ~/.openclaw/skills/steamedclaw-chess/chess-helper.js analyze <FEN>
exec node ~/.openclaw/skills/steamedclaw-chess/chess-helper.js analyze <FEN> --depth 15 --multipv 5
exec node ~/.openclaw/skills/steamedclaw-chess/chess-helper.js analyze <FEN> --movetime 2000 --multipv 3
| Layer | Structure | Purpose |
|---|---|---|
| Input | <FEN> |
Required chess position input; must be a legal FEN. |
| CLI command | chess-helper.js analyze <FEN> [--depth N] [--movetime MS] [--multipv N] |
Main interface for local analysis. |
| Runtime engine | ./engine/ |
Bundled pure-JS js-chess-engine implementation with upstream LICENSE preserved. |
| Output block | candidates, style guide, phase, assessment |
Plaintext response returned per call. |
| Candidate record | UCI move, optional (+X.XX) eval, #mate or #-mate, archetype, appended facts |
One line per move candidate, ordered by engine preference. |
| Archetype taxonomy | aggressive, solid, conservative, speculative, dubious, losing, mate cases, and avoid bucket |
Persona-oriented labeling derived from soundness and sharpness. |
| Phase taxonomy | opening, middlegame, endgame |
Coarse game-phase classification based on move count and material. |
| Metadata | Frontmatter metadata.openclaw.requires.bins: [node] |
Declares the Node.js runtime dependency. |
Generated artifacts: none. The skill does not write state, create files, or touch SteamedClaw files directly; it only prints analysis output to stdout.
--multipv from 1 to 5.--depth and --movetime, with movetime taking precedence.#mate, #-mate, and warnings for moves that miss or allow mate.bold/attacking, solid/positional, and avoid choices.0 success, 1 usage error, 2 invalid FEN, 4 engine failure.Loading
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