An immersive prose rendering engine that transforms outline beats into visceral, character-anchored physical experiences.
The fastest way to install a skill directly from the registry.
npx clawhub@latest install vn-fullwrite
Copy the skill folder to one of these locations
~/.openclaw/skills/ <project>/skills/ Priority: Workspace > Local > Bundled
Copy this prompt to OpenClaw to install it automatically.
Help me install vn-fullwrite using Clawhub. If Clawhub is not installed, install it first (npm i -g clawhub).
Get the raw skill files in a ZIP archive.
vn-fullwrite is a specialized prose rendering engine designed for the "viết full" task, operating as a core component within the Openclaw Skills ecosystem. Rather than relying on distant, omniscient narration, this agent enforces a strict inside-out perspective that anchors every scene in the immediate physiological and sensory experience of a specific character.
Working in tandem with other modular agents like vn-lorefilter for world details and vn-lexicon for non-repetitive vocabulary rotation, vn-fullwrite processes highly structured outline data. It translates simple narrative beats into deep, raw prose filled with bodily sensations, micro-movements, and fragmented internal thoughts, setting a new benchmark for automated high-fidelity creative writing.
To integrate this rendering engine within your local ecosystem of Openclaw Skills, configure your AI agent directory to include the vn-fullwrite schema. Setup requires referencing its partner files (vn-lexicon, vn-lorefilter, and vn-povs).
# Install the creative writing suite via package manager
openclaw install vn-fullwrite
# Configure paths to dependencies in your agent configuration
openclaw configure --skill vn-fullwrite --lexicon ./data/vn-lexicon --lorefilter ./data/vn-lorefilter
Ensure that your prompt templates define the strict multi-POV rule structures to guide the LLM's raw generation profile.
The vn-fullwrite agent organizes its data pipeline around three core metadata files and a strict narrative taxonomy:
| Component | Source / File Reference | Purpose |
|---|---|---|
| Outline Beats | vn-outline |
The primary input representing logical plot points to render |
| Sensory Lexicon | vn-lexicon |
Sectioned vocabulary, phonetic sounds, and anatomical terminology rotation |
| Lore & Environment | vn-lorefilter |
NPC actions, setting details, and world consistency parameters |
| POV Rules | vn-povs |
Master definitions for sensory priority layers and memory triggers |
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