An AI-powered video editing engine designed for Instagram creators to turn raw footage into polished Reels and Stories using cloud GPU rendering.
The fastest way to install a skill directly from the registry.
npx clawhub@latest install editor-ai-instagram
Copy the skill folder to one of these locations
~/.openclaw/skills/ <project>/skills/ Priority: Workspace > Local > Bundled
Copy this prompt to OpenClaw to install it automatically.
Help me install editor-ai-instagram using Clawhub. If Clawhub is not installed, install it first (npm i -g clawhub).
Get the raw skill files in a ZIP archive.
This skill provides a high-performance cloud-based video editing pipeline tailored for social media. By leveraging Openclaw Skills, developers and creators can integrate automated video editing into their workflows, allowing for vertical 9:16 cropping, text overlays, and AI-driven transitions without local processing overhead. It simplifies the journey from raw phone recordings to 1080p MP4 files ready for immediate publication on social platforms.
The system utilizes remote GPU nodes to handle complex compositing and compression tasks, ensuring that even high-resolution files up to 500MB are processed efficiently. It is specifically optimized for Instagram's aspect ratios and technical requirements, making it an essential tool for scaling content production.
To integrate this skill into your environment, you must configure the necessary environment variables or utilize the anonymous token generation workflow.
# Set your primary authentication token
export NEMO_TOKEN="your_api_token_here"
# If no token is provided, the skill will POST to the anonymous-token endpoint
# using a generated UUID as the X-Client-Id header.
Ensure that your configuration paths are set to ~/.config/nemovideo/ for persistent session management within Openclaw Skills.
The skill organizes editing data within a session-based draft schema that tracks layers and timing.
| Field | Mapping | Description |
|---|---|---|
| draft.t | tracks | Array of all media tracks in the project |
| draft.tt | track_type | Type identifier: 0 (Video), 1 (Audio), 7 (Text) |
| draft.sg | segments | Individual clips with start/end duration in milliseconds |
| draft.m | metadata | Additional asset info such as resolution and bitrate |
| generated_media | output | URLs and metadata for the final rendered video files |
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