A comprehensive technical reference for implementing Google Material Design 3 specifications across Android, Web, and Flutter applications.
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npx clawhub@latest install material-design
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~/.openclaw/skills/ <project>/skills/ Priority: Workspace > Local > Bundled
Copy this prompt to OpenClaw to install it automatically.
Help me install material-design using Clawhub. If Clawhub is not installed, install it first (npm i -g clawhub).
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Material Design 3, also known as Material You, is the latest evolution of Google's design system, focusing on personalization, adaptability, and expressiveness. This skill provides developers using Openclaw Skills with a deep dive into the technical specifications required to build modern user interfaces, including the dynamic color system, updated typography scales, and the redesigned component library.
By leveraging this technical guide, developers can ensure their applications meet the highest standards of visual hierarchy and accessibility. It synthesizes complex design tokens into actionable data for implementation in Jetpack Compose, Flutter, and web-based Material libraries.
To integrate this design reference into your development workflow with Openclaw Skills, ensure your project dependencies are correctly configured for Material 3.
# For Android Jetpack Compose projects
implementation "androidx.compose.material3:material3:1.2.0"
# For Web projects using Material Web Components
npm install @material/web
You can also use the Material Theme Builder to export design tokens as CSS variables or Compose code for immediate use within your agent environment.
The skill organizes design specifications into the following technical categories for easy reference within Openclaw Skills:
| Category | Attributes | Implementation Formats |
|---|---|---|
| Color System | Key Color Roles, Tonal Palettes | Kotlin, CSS, Figma Tokens |
| Typography | Type Scale (Display to Label) | Font Size, Weight, Line Height |
| Shape System | Corner Radii (None to Full) | DP values, Percentages |
| Elevation | Surface Tint Levels (0-5) | Opacity percentages, Elevation DP |
| Motion | Durations and Easing Curves | Cubic-Bezier, MS values |
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