A specialized operational interface for running, testing, and maintaining persistent Multi-User Dungeon engines within the OpenClaw ecosystem.
The fastest way to install a skill directly from the registry.
npx clawhub@latest install mud
Copy the skill folder to one of these locations
~/.openclaw/skills/ <project>/skills/ Priority: Workspace > Local > Bundled
Copy this prompt to OpenClaw to install it automatically.
Help me install mud using Clawhub. If Clawhub is not installed, install it first (npm i -g clawhub).
Get the raw skill files in a ZIP archive.
The MUD skill is a critical component for developers looking to operate local game engines safely and deterministically. By integrating this into Openclaw Skills, users gain a standardized workflow for managing complex game states, performing smoke tests, and diagnosing data issues. This skill acts as a bridge between high-level narration and low-level engine mechanics, ensuring that while the story is fluid, the underlying game rules remain consistent and reliable.
Built to handle both modern CLI engine commands and legacy slash-command protocols, this tool simplifies the deployment and maintenance of persistent gaming environments. It emphasizes the separation of deterministic logic from LLM-driven content, making it an essential asset for anyone building interactive, agent-based gaming experiences within Openclaw Skills.
To begin using the MUD engine within Openclaw Skills, ensure your workspace is correctly mapped to the agent directory. Use the provided Python wrapper to execute commands:
# List available races in the current engine
python skills/mud/scripts/mud_cmd.py "list-races"
# Register a new player to a specific campaign
python skills/mud/scripts/mud_cmd.py "register-player --campaign demo --player u1 --name Hero"
| Data Component | Description |
|---|---|
| Engine Workspace | Dedicated directory for agent logic and persistent MUD state files. |
| Campaign Metadata | JSON-structured data defining player statistics, classes, and races. |
| Operational Runbooks | Reference Markdown files (ops.md, commands.md) used for command validation. |
| Image Pipeline | Metadata tracking for image cooldowns, generation prompts, and recorded assets. |
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