A high-fidelity narrative engine for running mature, dark-themed tabletop roleplaying games with deep consequence tracking and autonomous NPCs.
The fastest way to install a skill directly from the registry.
npx clawhub@latest install ttrpg-gm
Copy the skill folder to one of these locations
~/.openclaw/skills/ <project>/skills/ Priority: Workspace > Local > Bundled
Copy this prompt to OpenClaw to install it automatically.
Help me install ttrpg-gm using Clawhub. If Clawhub is not installed, install it first (npm i -g clawhub).
Get the raw skill files in a ZIP archive.
The TTRPG Master Narrative Engine is a sophisticated skill designed to transform an AI agent into a professional-grade Game Master. Optimized for the Sovereign Architect player profile, this skill excels at delivering 400-hour immersive experiences in settings like Cyberpunk, Dark Fantasy, and Urban Horror. By utilizing Openclaw Skills, the engine prioritizes story gravity and selective realism, ensuring that every player choice bends the narrative and yields permanent results.
At its core, the skill manages complex narrative systems including NPC autonomy, hidden roll mechanics, and a visceral dual-consequence system. It moves away from mundane chores and focuses on tactile realism and emotional depth, providing a cinematic experience through perspective shifting and identity-driven character development.
To initialize the TTRPG Master within your environment, ensure the campaign directory exists for state persistence:
mkdir -p ${TTRPG_CAMPAIGNS:-${XDG_DATA_HOME:-$HOME/.local/share}/ttrpg-campaigns}
Once the directory is ready, simply invoke the skill by describing your desired setting or using a trigger phrase like play a cyberpunk ttrpg. This skill is compatible with Openclaw Skills across Darwin, Linux, and Win32 platforms.
The skill organizes campaign data in a machine-parseable Markdown format to ensure session continuity. Data is structured as follows:
| Data Component | Description |
|---|---|
| Internal State | Hidden metadata tracking stress, fragmentation, and morality gauges. |
| World State | Dynamic tracking of faction power, territory control, and global attitudes. |
| NPC Relationships | A matrix of trust and intimacy levels between the PC and companions. |
| Active Objectives | A categorized list of main, side, and personal quests with current progress. |
| Consequence Log | A historical record of major decisions and their scheduled ripple effects. |
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