Converts product screenshots into structured, reusable design systems and self-contained .skill files for AI agents to recreate across any tech stack.
The fastest way to install a skill directly from the registry.
npx clawhub@latest install ui-cloner
Copy the skill folder to one of these locations
~/.openclaw/skills/ <project>/skills/ Priority: Workspace > Local > Bundled
Copy this prompt to OpenClaw to install it automatically.
Help me install ui-cloner using Clawhub. If Clawhub is not installed, install it first (npm i -g clawhub).
Get the raw skill files in a ZIP archive.
The UI Cloner skill is an advanced automation blueprint for Openclaw Skills that enables AI coding agents to reverse-engineer any user interface from simple screenshots. By processing single or multiple application pages, it extracts a holistic design identity—including atomic tokens, component variants, complex layout grids, and interactive behaviors—and packages them into a portable specification file.
This workflow ensures that a design system is never lost or siloed in pixels. The generated asset is independent of specific front-end technologies, acting as a clean specification layer that can later guide downstream agents to perfectly recreate visual interfaces in React, Vue, Tailwind CSS, or any target stack.
{product-name}-ui local workspace containing the Markdown spec sheets.To initialize and compile skills, make sure the target framework script path is accessible. Run the packager by supplying your product name and distribution directory:
python3 /Users/zhenyangze/.claude/skills/skill-creator/scripts/package_skill.py {product-name}-ui {output-dir}
By default, the skill prefers project-local installation within .claude/skills/{product-name}-ui/ to optimize project containment before falling back to global user profiles.
The skill establishes a strict, clean file layout inside the generated environment directory:
| File Path | Description |
|---|---|
SKILL.md |
Core instructions, activation triggers, and skill metadata template. |
references/design-tokens.md |
Global variables including typography, colors, padding systems, radii, and drop shadows. |
references/components.md |
Inventory of extracted interactive blocks, element structures, and state variations. |
references/layout.md |
Definitions for page navigation components, flexible flex/grid layouts, and general structure. |
references/style-guide.md |
Aesthetic definitions, hover transitions, focus ring behaviors, and UX core design principles. |
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