A cloud-based AI video management and editing suite that automates the transition from raw footage to YouTube-ready 1080p exports.
The fastest way to install a skill directly from the registry.
npx clawhub@latest install youtube-creator-studio
Copy the skill folder to one of these locations
~/.openclaw/skills/ <project>/skills/ Priority: Workspace > Local > Bundled
Copy this prompt to OpenClaw to install it automatically.
Help me install youtube-creator-studio using Clawhub. If Clawhub is not installed, install it first (npm i -g clawhub).
Get the raw skill files in a ZIP archive.
The YouTube Creator Studio skill is a sophisticated cloud-integrated tool designed for creators who need rapid AI video management editing. By leveraging a high-performance cloud rendering pipeline, it allows users to upload files up to 500MB and apply complex edits through simple natural language commands. Whether you are using Openclaw Skills to trim a vlog or add sophisticated overlays, the backend handles the heavy lifting, delivering 1080p MP4 files optimized for platform publishing.
This skill streamlines the traditional editing workflow, making it possible to go from raw file to final render in just minutes. It integrates seamlessly with AI agents to interpret intent, manage multi-track timelines, and handle platform-specific compression automatically. By utilizing this specialized component within the Openclaw Skills ecosystem, developers and creators can bypass local hardware limitations and process video assets via high-performance cloud GPU nodes.
To get started with this skill, ensure your environment is configured to handle the necessary authentication tokens.
# Set your API token as an environment variable
export NEMO_TOKEN="your_nemo_api_token"
# The skill will automatically initialize sessions at:
# ~/.config/nemovideo/
On the first interaction, Openclaw Skills will connect to the processing API. If no token is provided, the skill can generate an anonymous UUID-based token to grant initial credits for video processing.
The skill organizes video project data using a specific metadata taxonomy to ensure compatibility with the cloud render engine:
| Field | Mapping | Description |
|---|---|---|
t |
Tracks | A collection of all media layers in the project |
tt |
Track Type | 0 for Video, 1 for Audio, 7 for Text |
sg |
Segments | The specific time-sliced portions of a media file |
d |
Duration | The total length of the segment in milliseconds |
m |
Metadata | Technical details including dimensions and codecs |
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