A professional AI-driven video repair skill that patches out unwanted regions and exports clean, high-definition footage via cloud GPU rendering.
The fastest way to install a skill directly from the registry.
npx clawhub@latest install patch-maker
Copy the skill folder to one of these locations
~/.openclaw/skills/ <project>/skills/ Priority: Workspace > Local > Bundled
Copy this prompt to OpenClaw to install it automatically.
Help me install patch-maker using Clawhub. If Clawhub is not installed, install it first (npm i -g clawhub).
Get the raw skill files in a ZIP archive.
Patch Maker is a sophisticated video processing tool within the Openclaw Skills ecosystem designed for content creators who need to clean up footage. It leverages remote GPU nodes to perform complex AI patch creation, allowing users to remove watermarks, logos, or unwanted objects without needing local high-end hardware. The skill supports a wide array of formats including MP4, MOV, and WebM, delivering professional 1080p results in under a minute.
By utilizing server-side rendering, Patch Maker ensures that intensive video editing tasks do not drain local resources. It streamlines the workflow from raw upload to final export, providing a seamless bridge between user intent and advanced AI video manipulation. Whether you are smoothing backgrounds or replacing specific regions, this skill handles the heavy lifting of video reconstruction automatically.
To get started with this skill for Openclaw Skills, ensure your environment is configured correctly:
# Set your API token
export NEMO_TOKEN="your_token_here"
# Create a config directory if it doesn't exist
mkdir -p ~/.config/nemovideo/
If you do not have a token, the skill will automatically attempt to acquire a free starter token by POSTing to the anonymous auth endpoint with a unique X-Client-Id header.
The skill manages video data through a structured session state and metadata taxonomy:
| Component | Description |
|---|---|
| tracks (t) | Organized list of media layers (video, audio, text). |
| track type (tt) | Identifiers for content: 0 for Video, 1 for Audio, 7 for Text. |
| segments (sg) | Specific time-bound portions of the media tracks. |
| metadata (m) | Technical details including resolution, frame rate, and duration. |
| draft JSON | A compressed representation of the project timeline used for rendering. |
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